An interactive chandelier, harmonized in assembly.
Cellalescence originated out of the collective effort of Het Beun Collectief, showcasing their capabilities during DDW24: RealUnReal.
Elaborating on the idea of a fellow member of the workshop, we created a responsive cloud chandelier using 168 glass bottles retrofitted with individually addressable LEDs. It was important that each member of the collective contributed within their personal area of expertise and capabilities. To achieve this, the Cellalessence project embodied a more extensive process including a broad variety of techniques, resulting in a unique, complex and detailed artwork.
Cellalescence originated out of a collective project. Together with six members of Het Beun Collectief, we took the opportunity to develop our individual specific skills whilst contributing to a collaborative end result.
07 October 2024
Cellalescence's concept was based off of the idea of a three dimensional grid, capable of portraying three-dimensional shapes. I took responsibility for creating a module to house the LED's and the modified glass bottles. The result became a symmetric fitting for modules of six bulbs, simplifying the subassembly whilst keeping a complex visual shape.
8 October 2024
The final model resulted from several iterative cycles, testing for the shape, material and snap fitting properties. During this process, the modules became smaller, black PLA was chosen, and the screws became more of a visual element instead of a mechanically required component.
10 October 2024
With the design eventually meeting all requirements, the components were printed over a couple of days. For this, I utilized two Bambulab printers fitted with AMS to realize three sessions per day. The final prints were near from ready for assembly, with only the need for removal of support.
15 October 2024
After part production, two members took on the assembly and installation process. A custom frame was built to house the chandelier, followed by several days of soldering to integrate the electronics. This final stage harmonized the glass, modules, coding & electronics into the final lighting system, bringing the collective structure to life.
19 October 2024
During DDW24, Cellalescence became a defining piece within the workshop, functioning as a key topic for visitors. As it showed the capabilities of both wireless interactive lighting and the collective, Cellalescence succeeded in portraying the collaborative creative mind within the collective.
The Cellalescence project was a challenging but insightful opportunity. During the project, I proudly succeeded to both accelerate my iterative workflow whilst still achieving high reparability and adaptability. Additionally, Cellalescence embodies the story of the collective to me, as it's many components can demonstrate our vast range of possibilities, and its uniform structure portrays us both as individuals and as a team.
After DDW24, Cellalescence has been disassembled to retrofit the original design with GX12-4 cables. By further improving it's modularity, we hope to make the installation more adaptable for future events. I am currently uninvolved in this process due to my educational focus, yet I will still be fully involved if future opportunities allow for this.
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Skills Used
Tools & Software
Onshape & Bambulab
Technical skills
CAD-modeling, Prototyping & 3D-Printing
Design principles
Sustainability & Modularity